Digital-Galatea / avatar.py
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Refactor: Remove smoke tests, fix Pi-3.1 API calls, update dependencies
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"""Avatar Engine - manages avatar representation based on emotional state"""
from enum import Enum
class AvatarShape(Enum): #create shape types for the avatar
CIRCLE = "Circle"
TRIANGLE = "Triangle"
SQUARE = "Square"
class AvatarEngine:
def __init__(self):
self.avatar_model = "Circle" # Start with a basic shape
self.expression_parameters = {}
def update_avatar(self, emotional_state):
# Map emotions to avatar parameters (facial expressions, color)
joy_level = emotional_state["joy"]
sadness_level = emotional_state["sadness"]
# Simple mapping (placeholder)
self.avatar_model = self.change_avatar_shape(joy_level, sadness_level)
def change_avatar_shape(self, joy, sad):
#determine shape based on feelings
if joy > 0.5:
return AvatarShape.CIRCLE.value
elif sad > 0.5:
return AvatarShape.TRIANGLE.value
else:
return AvatarShape.SQUARE.value
def render_avatar(self):
# Simple console rendering of the avatar state
print(f"Avatar shape: {self.avatar_model}")