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Browse files- index.html +712 -19
index.html
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@@ -1,19 +1,712 @@
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<html>
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| 1 |
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<!DOCTYPE html>
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| 2 |
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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| 6 |
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 7 |
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<title>Black Hole with Accretion Disk - WebGPU Simulator</title>
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| 8 |
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<style>
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| 9 |
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* {
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| 10 |
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margin: 0;
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| 11 |
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padding: 0;
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| 12 |
+
box-sizing: border-box;
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| 13 |
+
}
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| 14 |
+
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| 15 |
+
body {
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| 16 |
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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| 17 |
+
background: linear-gradient(135deg, #0a0a0a 0%, #1a1a2e 50%, #0a0a0a 100%);
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| 18 |
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min-height: 100vh;
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| 19 |
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color: #fff;
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| 20 |
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overflow-x: hidden;
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| 21 |
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}
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| 22 |
+
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| 23 |
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header {
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| 24 |
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padding: 1rem 2rem;
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| 25 |
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display: flex;
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| 26 |
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justify-content: space-between;
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| 27 |
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align-items: center;
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| 28 |
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background: rgba(0, 0, 0, 0.5);
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| 29 |
+
backdrop-filter: blur(10px);
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| 30 |
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border-bottom: 1px solid rgba(255, 255, 255, 0.1);
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| 31 |
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}
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| 32 |
+
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| 33 |
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.logo {
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| 34 |
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font-size: 1.5rem;
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| 35 |
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font-weight: bold;
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| 36 |
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background: linear-gradient(90deg, #ff6b35, #f7c59f);
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| 37 |
+
-webkit-background-clip: text;
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| 38 |
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-webkit-text-fill-color: transparent;
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| 39 |
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background-clip: text;
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| 40 |
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}
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| 41 |
+
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| 42 |
+
.built-with {
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| 43 |
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font-size: 0.9rem;
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| 44 |
+
color: #888;
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| 45 |
+
}
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| 46 |
+
|
| 47 |
+
.built-with a {
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| 48 |
+
color: #ff6b35;
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| 49 |
+
text-decoration: none;
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| 50 |
+
transition: color 0.3s ease;
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| 51 |
+
}
|
| 52 |
+
|
| 53 |
+
.built-with a:hover {
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| 54 |
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color: #f7c59f;
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| 55 |
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}
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| 56 |
+
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| 57 |
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main {
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| 58 |
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display: flex;
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| 59 |
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flex-direction: column;
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| 60 |
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align-items: center;
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| 61 |
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padding: 2rem;
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| 62 |
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gap: 2rem;
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| 63 |
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}
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| 64 |
+
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| 65 |
+
.canvas-container {
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| 66 |
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position: relative;
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| 67 |
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width: 100%;
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| 68 |
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max-width: 900px;
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| 69 |
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aspect-ratio: 16/9;
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| 70 |
+
border-radius: 16px;
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| 71 |
+
overflow: hidden;
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| 72 |
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box-shadow: 0 0 60px rgba(255, 107, 53, 0.3),
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| 73 |
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0 0 100px rgba(255, 107, 53, 0.1);
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| 74 |
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}
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| 75 |
+
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| 76 |
+
canvas {
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| 77 |
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width: 100%;
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| 78 |
+
height: 100%;
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| 79 |
+
display: block;
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| 80 |
+
}
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| 81 |
+
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| 82 |
+
.controls {
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| 83 |
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display: grid;
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| 84 |
+
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
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| 85 |
+
gap: 1.5rem;
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| 86 |
+
width: 100%;
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| 87 |
+
max-width: 900px;
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| 88 |
+
padding: 1.5rem;
|
| 89 |
+
background: rgba(255, 255, 255, 0.05);
|
| 90 |
+
border-radius: 16px;
|
| 91 |
+
backdrop-filter: blur(10px);
|
| 92 |
+
border: 1px solid rgba(255, 255, 255, 0.1);
|
| 93 |
+
}
|
| 94 |
+
|
| 95 |
+
.control-group {
|
| 96 |
+
display: flex;
|
| 97 |
+
flex-direction: column;
|
| 98 |
+
gap: 0.5rem;
|
| 99 |
+
}
|
| 100 |
+
|
| 101 |
+
.control-group label {
|
| 102 |
+
font-size: 0.9rem;
|
| 103 |
+
color: #ccc;
|
| 104 |
+
display: flex;
|
| 105 |
+
justify-content: space-between;
|
| 106 |
+
align-items: center;
|
| 107 |
+
}
|
| 108 |
+
|
| 109 |
+
.control-group label span {
|
| 110 |
+
color: #ff6b35;
|
| 111 |
+
font-weight: bold;
|
| 112 |
+
}
|
| 113 |
+
|
| 114 |
+
input[type="range"] {
|
| 115 |
+
-webkit-appearance: none;
|
| 116 |
+
appearance: none;
|
| 117 |
+
width: 100%;
|
| 118 |
+
height: 8px;
|
| 119 |
+
border-radius: 4px;
|
| 120 |
+
background: linear-gradient(90deg, #333, #555);
|
| 121 |
+
outline: none;
|
| 122 |
+
cursor: pointer;
|
| 123 |
+
}
|
| 124 |
+
|
| 125 |
+
input[type="range"]::-webkit-slider-thumb {
|
| 126 |
+
-webkit-appearance: none;
|
| 127 |
+
appearance: none;
|
| 128 |
+
width: 20px;
|
| 129 |
+
height: 20px;
|
| 130 |
+
border-radius: 50%;
|
| 131 |
+
background: linear-gradient(135deg, #ff6b35, #f7c59f);
|
| 132 |
+
cursor: pointer;
|
| 133 |
+
box-shadow: 0 0 10px rgba(255, 107, 53, 0.5);
|
| 134 |
+
transition: transform 0.2s ease;
|
| 135 |
+
}
|
| 136 |
+
|
| 137 |
+
input[type="range"]::-webkit-slider-thumb:hover {
|
| 138 |
+
transform: scale(1.2);
|
| 139 |
+
}
|
| 140 |
+
|
| 141 |
+
input[type="range"]::-moz-range-thumb {
|
| 142 |
+
width: 20px;
|
| 143 |
+
height: 20px;
|
| 144 |
+
border-radius: 50%;
|
| 145 |
+
background: linear-gradient(135deg, #ff6b35, #f7c59f);
|
| 146 |
+
cursor: pointer;
|
| 147 |
+
border: none;
|
| 148 |
+
box-shadow: 0 0 10px rgba(255, 107, 53, 0.5);
|
| 149 |
+
}
|
| 150 |
+
|
| 151 |
+
.info-panel {
|
| 152 |
+
width: 100%;
|
| 153 |
+
max-width: 900px;
|
| 154 |
+
padding: 1.5rem;
|
| 155 |
+
background: rgba(255, 255, 255, 0.03);
|
| 156 |
+
border-radius: 16px;
|
| 157 |
+
border: 1px solid rgba(255, 255, 255, 0.1);
|
| 158 |
+
}
|
| 159 |
+
|
| 160 |
+
.info-panel h2 {
|
| 161 |
+
font-size: 1.2rem;
|
| 162 |
+
margin-bottom: 1rem;
|
| 163 |
+
color: #ff6b35;
|
| 164 |
+
}
|
| 165 |
+
|
| 166 |
+
.info-panel p {
|
| 167 |
+
font-size: 0.9rem;
|
| 168 |
+
line-height: 1.6;
|
| 169 |
+
color: #aaa;
|
| 170 |
+
}
|
| 171 |
+
|
| 172 |
+
.error-message {
|
| 173 |
+
padding: 2rem;
|
| 174 |
+
background: rgba(255, 0, 0, 0.1);
|
| 175 |
+
border: 1px solid rgba(255, 0, 0, 0.3);
|
| 176 |
+
border-radius: 16px;
|
| 177 |
+
text-align: center;
|
| 178 |
+
max-width: 600px;
|
| 179 |
+
}
|
| 180 |
+
|
| 181 |
+
.error-message h2 {
|
| 182 |
+
color: #ff4444;
|
| 183 |
+
margin-bottom: 1rem;
|
| 184 |
+
}
|
| 185 |
+
|
| 186 |
+
.error-message p {
|
| 187 |
+
color: #ccc;
|
| 188 |
+
line-height: 1.6;
|
| 189 |
+
}
|
| 190 |
+
|
| 191 |
+
.stats {
|
| 192 |
+
display: flex;
|
| 193 |
+
gap: 2rem;
|
| 194 |
+
flex-wrap: wrap;
|
| 195 |
+
margin-top: 1rem;
|
| 196 |
+
padding-top: 1rem;
|
| 197 |
+
border-top: 1px solid rgba(255, 255, 255, 0.1);
|
| 198 |
+
}
|
| 199 |
+
|
| 200 |
+
.stat {
|
| 201 |
+
display: flex;
|
| 202 |
+
flex-direction: column;
|
| 203 |
+
gap: 0.25rem;
|
| 204 |
+
}
|
| 205 |
+
|
| 206 |
+
.stat-label {
|
| 207 |
+
font-size: 0.8rem;
|
| 208 |
+
color: #888;
|
| 209 |
+
}
|
| 210 |
+
|
| 211 |
+
.stat-value {
|
| 212 |
+
font-size: 1.1rem;
|
| 213 |
+
color: #ff6b35;
|
| 214 |
+
font-weight: bold;
|
| 215 |
+
}
|
| 216 |
+
|
| 217 |
+
@media (max-width: 768px) {
|
| 218 |
+
header {
|
| 219 |
+
flex-direction: column;
|
| 220 |
+
gap: 0.5rem;
|
| 221 |
+
text-align: center;
|
| 222 |
+
}
|
| 223 |
+
|
| 224 |
+
main {
|
| 225 |
+
padding: 1rem;
|
| 226 |
+
}
|
| 227 |
+
|
| 228 |
+
.controls {
|
| 229 |
+
grid-template-columns: 1fr;
|
| 230 |
+
}
|
| 231 |
+
|
| 232 |
+
.stats {
|
| 233 |
+
justify-content: center;
|
| 234 |
+
}
|
| 235 |
+
}
|
| 236 |
+
</style>
|
| 237 |
+
</head>
|
| 238 |
+
|
| 239 |
+
<body>
|
| 240 |
+
<header>
|
| 241 |
+
<div class="logo">🌌 Black Hole Simulator</div>
|
| 242 |
+
<div class="built-with">Built with <a href="https://huggingface.co/spaces/akhaliq/anycoder"
|
| 243 |
+
target="_blank">anycoder</a></div>
|
| 244 |
+
</header>
|
| 245 |
+
|
| 246 |
+
<main>
|
| 247 |
+
<div class="canvas-container">
|
| 248 |
+
<canvas id="webgpu-canvas"></canvas>
|
| 249 |
+
</div>
|
| 250 |
+
|
| 251 |
+
<div class="controls">
|
| 252 |
+
<div class="control-group">
|
| 253 |
+
<label>Black Hole Mass <span id="mass-value">1.0</span></label>
|
| 254 |
+
<input type="range" id="mass" min="0.5" max="3.0" step="0.1" value="1.0">
|
| 255 |
+
</div>
|
| 256 |
+
<div class="control-group">
|
| 257 |
+
<label>Disk Inner Radius <span id="inner-radius-value">3.0</span></label>
|
| 258 |
+
<input type="range" id="inner-radius" min="2.0" max="5.0" step="0.1" value="3.0">
|
| 259 |
+
</div>
|
| 260 |
+
<div class="control-group">
|
| 261 |
+
<label>Disk Outer Radius <span id="outer-radius-value">12.0</span></label>
|
| 262 |
+
<input type="range" id="outer-radius" min="8.0" max="20.0" step="0.5" value="12.0">
|
| 263 |
+
</div>
|
| 264 |
+
<div class="control-group">
|
| 265 |
+
<label>Disk Temperature <span id="temperature-value">1.0</span></label>
|
| 266 |
+
<input type="range" id="temperature" min="0.3" max="2.0" step="0.1" value="1.0">
|
| 267 |
+
</div>
|
| 268 |
+
<div class="control-group">
|
| 269 |
+
<label>Camera Distance <span id="camera-dist-value">20.0</span></label>
|
| 270 |
+
<input type="range" id="camera-dist" min="10.0" max="40.0" step="1.0" value="20.0">
|
| 271 |
+
</div>
|
| 272 |
+
<div class="control-group">
|
| 273 |
+
<label>View Angle <span id="view-angle-value">75</span>°</label>
|
| 274 |
+
<input type="range" id="view-angle" min="10" max="90" step="1" value="75">
|
| 275 |
+
</div>
|
| 276 |
+
</div>
|
| 277 |
+
|
| 278 |
+
<div class="info-panel">
|
| 279 |
+
<h2>About This Simulation</h2>
|
| 280 |
+
<p>
|
| 281 |
+
This is a real-time ray-traced simulation of a Schwarzschild black hole with an accretion disk,
|
| 282 |
+
powered by WebGPU. The simulation uses general relativistic ray tracing to accurately depict
|
| 283 |
+
gravitational lensing, photon sphere effects, and the characteristic appearance of matter
|
| 284 |
+
spiraling into the event horizon. The accretion disk glows due to friction-heated matter,
|
| 285 |
+
with colors ranging from red (cooler outer regions) to white-hot (near the inner edge).
|
| 286 |
+
</p>
|
| 287 |
+
<div class="stats">
|
| 288 |
+
<div class="stat">
|
| 289 |
+
<span class="stat-label">Schwarzschild Radius</span>
|
| 290 |
+
<span class="stat-value" id="schwarzschild-radius">2.0 Rs</span>
|
| 291 |
+
</div>
|
| 292 |
+
<div class="stat">
|
| 293 |
+
<span class="stat-label">Photon Sphere</span>
|
| 294 |
+
<span class="stat-value" id="photon-sphere">3.0 Rs</span>
|
| 295 |
+
</div>
|
| 296 |
+
<div class="stat">
|
| 297 |
+
<span class="stat-label">ISCO</span>
|
| 298 |
+
<span class="stat-value" id="isco">6.0 Rs</span>
|
| 299 |
+
</div>
|
| 300 |
+
<div class="stat">
|
| 301 |
+
<span class="stat-label">FPS</span>
|
| 302 |
+
<span class="stat-value" id="fps">0</span>
|
| 303 |
+
</div>
|
| 304 |
+
</div>
|
| 305 |
+
</div>
|
| 306 |
+
</main>
|
| 307 |
+
|
| 308 |
+
<script>
|
| 309 |
+
const shaderCode = `
|
| 310 |
+
struct Uniforms {
|
| 311 |
+
resolution: vec2f,
|
| 312 |
+
time: f32,
|
| 313 |
+
mass: f32,
|
| 314 |
+
innerRadius: f32,
|
| 315 |
+
outerRadius: f32,
|
| 316 |
+
temperature: f32,
|
| 317 |
+
cameraDist: f32,
|
| 318 |
+
viewAngle: f32,
|
| 319 |
+
padding: f32,
|
| 320 |
+
}
|
| 321 |
+
|
| 322 |
+
@group(0) @binding(0) var<uniform> uniforms: Uniforms;
|
| 323 |
+
|
| 324 |
+
struct VertexOutput {
|
| 325 |
+
@builtin(position) position: vec4f,
|
| 326 |
+
@location(0) uv: vec2f,
|
| 327 |
+
}
|
| 328 |
+
|
| 329 |
+
@vertex
|
| 330 |
+
fn vertexMain(@builtin(vertex_index) vertexIndex: u32) -> VertexOutput {
|
| 331 |
+
var positions = array<vec2f, 6>(
|
| 332 |
+
vec2f(-1.0, -1.0),
|
| 333 |
+
vec2f(1.0, -1.0),
|
| 334 |
+
vec2f(-1.0, 1.0),
|
| 335 |
+
vec2f(-1.0, 1.0),
|
| 336 |
+
vec2f(1.0, -1.0),
|
| 337 |
+
vec2f(1.0, 1.0)
|
| 338 |
+
);
|
| 339 |
+
|
| 340 |
+
var output: VertexOutput;
|
| 341 |
+
output.position = vec4f(positions[vertexIndex], 0.0, 1.0);
|
| 342 |
+
output.uv = positions[vertexIndex] * 0.5 + 0.5;
|
| 343 |
+
return output;
|
| 344 |
+
}
|
| 345 |
+
|
| 346 |
+
const PI: f32 = 3.14159265359;
|
| 347 |
+
const MAX_STEPS: i32 = 300;
|
| 348 |
+
const STEP_SIZE: f32 = 0.15;
|
| 349 |
+
|
| 350 |
+
fn rotateX(p: vec3f, angle: f32) -> vec3f {
|
| 351 |
+
let c = cos(angle);
|
| 352 |
+
let s = sin(angle);
|
| 353 |
+
return vec3f(p.x, c * p.y - s * p.z, s * p.y + c * p.z);
|
| 354 |
+
}
|
| 355 |
+
|
| 356 |
+
fn rotateY(p: vec3f, angle: f32) -> vec3f {
|
| 357 |
+
let c = cos(angle);
|
| 358 |
+
let s = sin(angle);
|
| 359 |
+
return vec3f(c * p.x + s * p.z, p.y, -s * p.x + c * p.z);
|
| 360 |
+
}
|
| 361 |
+
|
| 362 |
+
fn hash(p: vec2f) -> f32 {
|
| 363 |
+
let h = dot(p, vec2f(127.1, 311.7));
|
| 364 |
+
return fract(sin(h) * 43758.5453123);
|
| 365 |
+
}
|
| 366 |
+
|
| 367 |
+
fn noise(p: vec2f) -> f32 {
|
| 368 |
+
let i = floor(p);
|
| 369 |
+
let f = fract(p);
|
| 370 |
+
let u = f * f * (3.0 - 2.0 * f);
|
| 371 |
+
return mix(
|
| 372 |
+
mix(hash(i + vec2f(0.0, 0.0)), hash(i + vec2f(1.0, 0.0)), u.x),
|
| 373 |
+
mix(hash(i + vec2f(0.0, 1.0)), hash(i + vec2f(1.0, 1.0)), u.x),
|
| 374 |
+
u.y
|
| 375 |
+
);
|
| 376 |
+
}
|
| 377 |
+
|
| 378 |
+
fn fbm(p: vec2f) -> f32 {
|
| 379 |
+
var value: f32 = 0.0;
|
| 380 |
+
var amplitude: f32 = 0.5;
|
| 381 |
+
var frequency: f32 = 1.0;
|
| 382 |
+
var pp = p;
|
| 383 |
+
|
| 384 |
+
for (var i: i32 = 0; i < 5; i++) {
|
| 385 |
+
value += amplitude * noise(pp * frequency);
|
| 386 |
+
amplitude *= 0.5;
|
| 387 |
+
frequency *= 2.0;
|
| 388 |
+
}
|
| 389 |
+
return value;
|
| 390 |
+
}
|
| 391 |
+
|
| 392 |
+
fn blackbodyColor(temp: f32) -> vec3f {
|
| 393 |
+
let t = temp * 6500.0;
|
| 394 |
+
var color: vec3f;
|
| 395 |
+
|
| 396 |
+
if (t < 6600.0) {
|
| 397 |
+
color.r = 1.0;
|
| 398 |
+
color.g = saturate(0.39 * log(t / 100.0) - 0.634);
|
| 399 |
+
if (t < 2000.0) {
|
| 400 |
+
color.b = 0.0;
|
| 401 |
+
} else {
|
| 402 |
+
color.b = saturate(0.543 * log(t / 100.0 - 10.0) - 1.185);
|
| 403 |
+
}
|
| 404 |
+
} else {
|
| 405 |
+
color.r = saturate(1.29 * pow(t / 100.0 - 60.0, -0.1332));
|
| 406 |
+
color.g = saturate(1.13 * pow(t / 100.0 - 60.0, -0.0755));
|
| 407 |
+
color.b = 1.0;
|
| 408 |
+
}
|
| 409 |
+
|
| 410 |
+
return color;
|
| 411 |
+
}
|
| 412 |
+
|
| 413 |
+
fn diskColor(r: f32, phi: f32, time: f32) -> vec3f {
|
| 414 |
+
let innerR = uniforms.innerRadius * uniforms.mass;
|
| 415 |
+
let outerR = uniforms.outerRadius * uniforms.mass;
|
| 416 |
+
|
| 417 |
+
let normalizedR = (r - innerR) / (outerR - innerR);
|
| 418 |
+
let temp = uniforms.temperature * pow(1.0 - normalizedR, 0.75) * (0.8 + 0.4 * fbm(vec2f(phi * 3.0, r * 0.5 + time * 0.1)));
|
| 419 |
+
|
| 420 |
+
var color = blackbodyColor(temp);
|
| 421 |
+
|
| 422 |
+
let spiral = sin(phi * 4.0 - r * 0.5 + time * 2.0) * 0.5 + 0.5;
|
| 423 |
+
let turbulence = fbm(vec2f(phi * 5.0 + time * 0.5, r * 2.0)) * 0.3;
|
| 424 |
+
|
| 425 |
+
color *= (0.7 + 0.3 * spiral + turbulence);
|
| 426 |
+
|
| 427 |
+
let falloff = smoothstep(innerR, innerR + 0.5, r) * smoothstep(outerR, outerR - 2.0, r);
|
| 428 |
+
color *= falloff;
|
| 429 |
+
|
| 430 |
+
let glow = exp(-normalizedR * 2.0) * 2.0;
|
| 431 |
+
color += vec3f(1.0, 0.5, 0.2) * glow * 0.3;
|
| 432 |
+
|
| 433 |
+
return color;
|
| 434 |
+
}
|
| 435 |
+
|
| 436 |
+
fn rayMarchBlackHole(ro: vec3f, rd: vec3f) -> vec3f {
|
| 437 |
+
let rs = 2.0 * uniforms.mass;
|
| 438 |
+
let photonSphere = 1.5 * rs;
|
| 439 |
+
let innerR = uniforms.innerRadius * uniforms.mass;
|
| 440 |
+
let outerR = uniforms.outerRadius * uniforms.mass;
|
| 441 |
+
|
| 442 |
+
var pos = ro;
|
| 443 |
+
var dir = rd;
|
| 444 |
+
var color = vec3f(0.0);
|
| 445 |
+
var accumulated = vec3f(0.0);
|
| 446 |
+
var transmittance: f32 = 1.0;
|
| 447 |
+
|
| 448 |
+
for (var i: i32 = 0; i < MAX_STEPS; i++) {
|
| 449 |
+
let r = length(pos);
|
| 450 |
+
|
| 451 |
+
if (r < rs * 1.01) {
|
| 452 |
+
return accumulated;
|
| 453 |
+
}
|
| 454 |
+
|
| 455 |
+
if (r > 100.0) {
|
| 456 |
+
let starField = pow(hash(dir.xy * 1000.0), 20.0) * 0.8;
|
| 457 |
+
let nebula = fbm(dir.xy * 3.0 + dir.z) * 0.1;
|
| 458 |
+
accumulated += transmittance * (vec3f(starField) + vec3f(0.1, 0.05, 0.15) * nebula);
|
| 459 |
+
break;
|
| 460 |
+
}
|
| 461 |
+
|
| 462 |
+
let diskY = pos.y;
|
| 463 |
+
let diskR = length(pos.xz);
|
| 464 |
+
|
| 465 |
+
if (abs(diskY) < 0.3 && diskR > innerR && diskR < outerR) {
|
| 466 |
+
let phi = atan2(pos.z, pos.x) + PI;
|
| 467 |
+
let diskCol = diskColor(diskR, phi, uniforms.time);
|
| 468 |
+
|
| 469 |
+
let density = (1.0 - abs(diskY) / 0.3) * 0.5;
|
| 470 |
+
accumulated += transmittance * diskCol * density;
|
| 471 |
+
transmittance *= (1.0 - density * 0.3);
|
| 472 |
+
|
| 473 |
+
if (transmittance < 0.01) {
|
| 474 |
+
break;
|
| 475 |
+
}
|
| 476 |
+
}
|
| 477 |
+
|
| 478 |
+
let schwarzschildFactor = 1.0 - rs / r;
|
| 479 |
+
let bendStrength = rs / (r * r) * 1.5;
|
| 480 |
+
|
| 481 |
+
let toCenter = -normalize(pos);
|
| 482 |
+
let perpComponent = dir - toCenter * dot(dir, toCenter);
|
| 483 |
+
dir = normalize(dir + toCenter * bendStrength * STEP_SIZE);
|
| 484 |
+
|
| 485 |
+
let adaptiveStep = STEP_SIZE * (1.0 + r * 0.05);
|
| 486 |
+
pos += dir * adaptiveStep;
|
| 487 |
+
}
|
| 488 |
+
|
| 489 |
+
return accumulated;
|
| 490 |
+
}
|
| 491 |
+
|
| 492 |
+
@fragment
|
| 493 |
+
fn fragmentMain(input: VertexOutput) -> @location(0) vec4f {
|
| 494 |
+
let uv = (input.uv * 2.0 - 1.0) * vec2f(uniforms.resolution.x / uniforms.resolution.y, 1.0);
|
| 495 |
+
|
| 496 |
+
let viewAngleRad = uniforms.viewAngle * PI / 180.0;
|
| 497 |
+
let camDist = uniforms.cameraDist * uniforms.mass;
|
| 498 |
+
|
| 499 |
+
var camPos = vec3f(0.0, 0.0, camDist);
|
| 500 |
+
camPos = rotateX(camPos, PI / 2.0 - viewAngleRad);
|
| 501 |
+
|
| 502 |
+
let fov: f32 = 1.5;
|
| 503 |
+
var rayDir = normalize(vec3f(uv.x * fov, uv.y * fov, -1.0));
|
| 504 |
+
rayDir = rotateX(rayDir, PI / 2.0 - viewAngleRad);
|
| 505 |
+
|
| 506 |
+
var color = rayMarchBlackHole(camPos, rayDir);
|
| 507 |
+
|
| 508 |
+
color = pow(color, vec3f(0.85));
|
| 509 |
+
color = color / (color + vec3f(1.0));
|
| 510 |
+
|
| 511 |
+
let vignette = 1.0 - length(input.uv - 0.5) * 0.5;
|
| 512 |
+
color *= vignette;
|
| 513 |
+
|
| 514 |
+
color = pow(color, vec3f(1.0 / 2.2));
|
| 515 |
+
|
| 516 |
+
return vec4f(color, 1.0);
|
| 517 |
+
}
|
| 518 |
+
`;
|
| 519 |
+
|
| 520 |
+
async function initWebGPU() {
|
| 521 |
+
const canvas = document.getElementById('webgpu-canvas');
|
| 522 |
+
|
| 523 |
+
if (!navigator.gpu) {
|
| 524 |
+
showError();
|
| 525 |
+
return null;
|
| 526 |
+
}
|
| 527 |
+
|
| 528 |
+
const adapter = await navigator.gpu.requestAdapter();
|
| 529 |
+
if (!adapter) {
|
| 530 |
+
showError();
|
| 531 |
+
return null;
|
| 532 |
+
}
|
| 533 |
+
|
| 534 |
+
const device = await adapter.requestDevice();
|
| 535 |
+
const context = canvas.getContext('webgpu');
|
| 536 |
+
|
| 537 |
+
const format = navigator.gpu.getPreferredCanvasFormat();
|
| 538 |
+
context.configure({
|
| 539 |
+
device: device,
|
| 540 |
+
format: format,
|
| 541 |
+
alphaMode: 'premultiplied',
|
| 542 |
+
});
|
| 543 |
+
|
| 544 |
+
return { device, context, format, canvas };
|
| 545 |
+
}
|
| 546 |
+
|
| 547 |
+
function showError() {
|
| 548 |
+
const container = document.querySelector('.canvas-container');
|
| 549 |
+
container.innerHTML = `
|
| 550 |
+
<div class="error-message">
|
| 551 |
+
<h2>WebGPU Not Supported</h2>
|
| 552 |
+
<p>Your browser doesn't support WebGPU. Please try using Chrome 113+ or Edge 113+ with WebGPU enabled.</p>
|
| 553 |
+
</div>
|
| 554 |
+
`;
|
| 555 |
+
}
|
| 556 |
+
|
| 557 |
+
async function main() {
|
| 558 |
+
const gpu = await initWebGPU();
|
| 559 |
+
if (!gpu) return;
|
| 560 |
+
|
| 561 |
+
const { device, context, format, canvas } = gpu;
|
| 562 |
+
|
| 563 |
+
const shaderModule = device.createShaderModule({
|
| 564 |
+
code: shaderCode
|
| 565 |
+
});
|
| 566 |
+
|
| 567 |
+
const uniformBuffer = device.createBuffer({
|
| 568 |
+
size: 48,
|
| 569 |
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
| 570 |
+
});
|
| 571 |
+
|
| 572 |
+
const bindGroupLayout = device.createBindGroupLayout({
|
| 573 |
+
entries: [{
|
| 574 |
+
binding: 0,
|
| 575 |
+
visibility: GPUShaderStage.FRAGMENT,
|
| 576 |
+
buffer: { type: 'uniform' }
|
| 577 |
+
}]
|
| 578 |
+
});
|
| 579 |
+
|
| 580 |
+
const bindGroup = device.createBindGroup({
|
| 581 |
+
layout: bindGroupLayout,
|
| 582 |
+
entries: [{
|
| 583 |
+
binding: 0,
|
| 584 |
+
resource: { buffer: uniformBuffer }
|
| 585 |
+
}]
|
| 586 |
+
});
|
| 587 |
+
|
| 588 |
+
const pipelineLayout = device.createPipelineLayout({
|
| 589 |
+
bindGroupLayouts: [bindGroupLayout]
|
| 590 |
+
});
|
| 591 |
+
|
| 592 |
+
const pipeline = device.createRenderPipeline({
|
| 593 |
+
layout: pipelineLayout,
|
| 594 |
+
vertex: {
|
| 595 |
+
module: shaderModule,
|
| 596 |
+
entryPoint: 'vertexMain',
|
| 597 |
+
},
|
| 598 |
+
fragment: {
|
| 599 |
+
module: shaderModule,
|
| 600 |
+
entryPoint: 'fragmentMain',
|
| 601 |
+
targets: [{ format: format }],
|
| 602 |
+
},
|
| 603 |
+
primitive: {
|
| 604 |
+
topology: 'triangle-list',
|
| 605 |
+
},
|
| 606 |
+
});
|
| 607 |
+
|
| 608 |
+
const params = {
|
| 609 |
+
mass: 1.0,
|
| 610 |
+
innerRadius: 3.0,
|
| 611 |
+
outerRadius: 12.0,
|
| 612 |
+
temperature: 1.0,
|
| 613 |
+
cameraDist: 20.0,
|
| 614 |
+
viewAngle: 75.0,
|
| 615 |
+
};
|
| 616 |
+
|
| 617 |
+
function setupControls() {
|
| 618 |
+
const controls = ['mass', 'inner-radius', 'outer-radius', 'temperature', 'camera-dist', 'view-angle'];
|
| 619 |
+
const paramNames = ['mass', 'innerRadius', 'outerRadius', 'temperature', 'cameraDist', 'viewAngle'];
|
| 620 |
+
|
| 621 |
+
controls.forEach((id, index) => {
|
| 622 |
+
const input = document.getElementById(id);
|
| 623 |
+
const valueSpan = document.getElementById(`${id}-value`);
|
| 624 |
+
|
| 625 |
+
input.addEventListener('input', (e) => {
|
| 626 |
+
const value = parseFloat(e.target.value);
|
| 627 |
+
params[paramNames[index]] = value;
|
| 628 |
+
valueSpan.textContent = value.toFixed(1);
|
| 629 |
+
updateStats();
|
| 630 |
+
});
|
| 631 |
+
});
|
| 632 |
+
}
|
| 633 |
+
|
| 634 |
+
function updateStats() {
|
| 635 |
+
const rs = 2.0 * params.mass;
|
| 636 |
+
document.getElementById('schwarzschild-radius').textContent = `${rs.toFixed(1)} Rs`;
|
| 637 |
+
document.getElementById('photon-sphere').textContent = `${(1.5 * rs).toFixed(1)} Rs`;
|
| 638 |
+
document.getElementById('isco').textContent = `${(3.0 * rs).toFixed(1)} Rs`;
|
| 639 |
+
}
|
| 640 |
+
|
| 641 |
+
setupControls();
|
| 642 |
+
updateStats();
|
| 643 |
+
|
| 644 |
+
let lastTime = performance.now();
|
| 645 |
+
let frameCount = 0;
|
| 646 |
+
let fps = 0;
|
| 647 |
+
|
| 648 |
+
function resizeCanvas() {
|
| 649 |
+
const container = canvas.parentElement;
|
| 650 |
+
const rect = container.getBoundingClientRect();
|
| 651 |
+
const dpr = Math.min(window.devicePixelRatio, 2);
|
| 652 |
+
canvas.width = rect.width * dpr;
|
| 653 |
+
canvas.height = rect.height * dpr;
|
| 654 |
+
}
|
| 655 |
+
|
| 656 |
+
window.addEventListener('resize', resizeCanvas);
|
| 657 |
+
resizeCanvas();
|
| 658 |
+
|
| 659 |
+
function render(time) {
|
| 660 |
+
frameCount++;
|
| 661 |
+
const now = performance.now();
|
| 662 |
+
if (now - lastTime >= 1000) {
|
| 663 |
+
fps = frameCount;
|
| 664 |
+
frameCount = 0;
|
| 665 |
+
lastTime = now;
|
| 666 |
+
document.getElementById('fps').textContent = fps;
|
| 667 |
+
}
|
| 668 |
+
|
| 669 |
+
resizeCanvas();
|
| 670 |
+
|
| 671 |
+
const uniformData = new Float32Array([
|
| 672 |
+
canvas.width, canvas.height,
|
| 673 |
+
time * 0.001,
|
| 674 |
+
params.mass,
|
| 675 |
+
params.innerRadius,
|
| 676 |
+
params.outerRadius,
|
| 677 |
+
params.temperature,
|
| 678 |
+
params.cameraDist,
|
| 679 |
+
params.viewAngle,
|
| 680 |
+
0.0,
|
| 681 |
+
]);
|
| 682 |
+
device.queue.writeBuffer(uniformBuffer, 0, uniformData);
|
| 683 |
+
|
| 684 |
+
const commandEncoder = device.createCommandEncoder();
|
| 685 |
+
const textureView = context.getCurrentTexture().createView();
|
| 686 |
+
|
| 687 |
+
const renderPass = commandEncoder.beginRenderPass({
|
| 688 |
+
colorAttachments: [{
|
| 689 |
+
view: textureView,
|
| 690 |
+
clearValue: { r: 0, g: 0, b: 0, a: 1 },
|
| 691 |
+
loadOp: 'clear',
|
| 692 |
+
storeOp: 'store',
|
| 693 |
+
}]
|
| 694 |
+
});
|
| 695 |
+
|
| 696 |
+
renderPass.setPipeline(pipeline);
|
| 697 |
+
renderPass.setBindGroup(0, bindGroup);
|
| 698 |
+
renderPass.draw(6, 1, 0, 0);
|
| 699 |
+
renderPass.end();
|
| 700 |
+
|
| 701 |
+
device.queue.submit([commandEncoder.finish()]);
|
| 702 |
+
requestAnimationFrame(render);
|
| 703 |
+
}
|
| 704 |
+
|
| 705 |
+
requestAnimationFrame(render);
|
| 706 |
+
}
|
| 707 |
+
|
| 708 |
+
main();
|
| 709 |
+
</script>
|
| 710 |
+
</body>
|
| 711 |
+
|
| 712 |
+
</html>
|